The goal is to create a Blender & Unity plugin that makes importing content from Blender to Unity seamless & easy. This will be achieved by exporting a .ublend (UnityBlender) file format, a JSON file ...
Create a folder in your project's Assets folder to hold the assets of this project. It can be named anything you'd like, but I'd recommend something like "EdysBlenderImporter". Copy all the folders ...
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