Godot v4.5.beta3 - Windows 11 (build 26100) - Multi-window, 1 monitor - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2060 (NVIDIA; 32.0.15.6119) - Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz (12 ...
I am using version 4.6.1. This leads to a crash. I attach a sample of names: rise_0.13513279836257 rise_-0.24190951726188 rise_-0.01806726535611 rise_-0.21182971002127 rise_0.20171917486071 ...
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