SuperFind allows you to find inactive GameObjects, use powerful selectors which make finding a GameObject much simpler and easy to maintain, and gives you a FindAll method to find all GameObjects that ...
I have created a custom TrackedImageManager in which I have a method for spawning a GameObject on top of the position of the tracked image, however, sometimes the position of the GameObject gets ...
In this blog I have mentioned, how we can make object move by adding force. Force and Velocity both are component of Physics. So, to make our gameobject come under influence of Physics we must attach ...