The purpose of this project is to demonstrate how we can use a 360° camera in a GStreamer pipeline based on Finwe's LiveSYNC solution and standard WebRTC technologies. As a starting point, we will use ...
Currently this project has been tested and builds in Eclipse Mars.1 on Windows 8.1 Just set Environment Variables GSTREAMER_SDK_ROOT and GSTREAMER_SDK_ROOT_ANDROID to the location of your GStreamer ...