To export/ build the game with your own sounds (without having to connect via Live-Update), you have to take two seperate steps: In your FMOD Project with all the sounds you have setup, choose File -> ...
C++やゲームエンジンから利用可能なサウンドエンジンです。オーサリングツールとセットになっています。 浮動小数点の剰余ではありません。 家庭用ゲームだとCRIがよく使われている印象ですかねー。知らんけど… 今回は公式サイトからユーザー登録する ...
I’m using Steam Audio in Unity in combination with FMOD. I have 3 FMOD audio events that need to play independently using a Steam Audio Source. In other words, they should use Reflections, Occlusion, ...
The new technology will be previewed at the 2011 Game Developer Conference in San Francisco. Firelight Technologies’ Sales & Business Manager Martin Wilkes enthuses: “Building on the FMOD Ex API and ...
FMOD has launched a new integrated sound library for game developers. Firelight Technologies claims that FMOD.io is the first sound library to be added to a professional editing suite – its FMOD ...