Throughout the past few weeks, I’ve received some passionate pleas from hardware fans wanting me to include Doom Vulkan testing and conduct a performance analysis. Of course, I understand the reason ...
Recently, you may have noticed an ever-present flow of stories surrounding OpenGL and OpenGL ES successor Vulkan, a new low-level API from non-profit consortium the Kronos Group. Most notably, we ...
OpenGL's successor graphic API "VulkanAbout Khronos Group "Vulkan 1.0"Formally formulated. As a low level API, benchmark tests have been performed on Vulkan, which is expected because DirectX 12 or ...
The time’s are a-changing, and the graphics technology games have used for decades are changing right along. Khronos Group is throwing out nearly 25 years of OpenGL and starting fresh with a powerful ...
The latest drivers are always used at the time of testing, but please note reviews and performance articles undergo a scheduling process. This means a new driver could be released on the day of ...
Hey!<BR><BR>Lemme first say that I did a search and couldn't find anything on this, so be kind <BR><BR>Which video mode should I use Software, OpenGL, or DirectX? <BR><BR>A little ...
Last month we wrote about the possibility that Mantle and DirectX 12 could seriously boost the performance of multi-GPU systems. Now it seems the days of Nvidia’s SLI and AMD’s CrossFire technologies ...
Two new implementations is expected to come soon that will be a boon for PC gamers. Following Mantle API, DirectX and OpenGL will start offering low-level access to provide more efficient ways of ...
When Samsung integrated Vulkan API support into their flagship devices in 2016, they promised revolutionary graphics performance, efficiency, and gaming experiences. Yet surprisingly, most Galaxy ...
The Khronos Group today launched Vulkan 1.1, the first big revision of its vendor-neutral, cross-platform GPU API. The new revision standardizes a handful of features that were previously offered as ...
At the moment, there is no easy way to test Vulkan versus OpenGL ES 3.1 on Android. My go to 3D engine Unreal Engine does not support the Android-24 API, so while Vulkan is technically supported, I ...