Daggerfall Unityのプロジェクトは,Gavin“Interkarma”Clayton氏を中心とした多数の有志によって制作が進められてきたもの。TESII: DaggerfallのエンジンをUnityに置き換え,グラフィックス,パフォーマンス,操作性などあらゆる部分に手を入れた,非公式のリマスター ...
If you’re looking for a reason to go back and play one of the older Elder Scrolls games, then you might want to check out the Daggerfall Unity, a freshly released fan-made remaster of the second ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
After kicking off 2024 by releasing the long-anticipated fan-made remaster of the second mainline entry in the Elder Scrolls series, Daggerfall Unity’s creator is now planning to make his own game in ...
Playing old-school PC games on new-age systems can be a pain. Games are often incompatible, or some like The Elder Scrolls II: Daggerfall are so archaic that they need some updates before they're ...
Jack Coleman (He/Him) is a Lead Editor from Ireland. This is his third full year in games media, having previously worked freelance for various outlets, including NME. A lifelong gamer, Jack is ...
Bethesda Softworks is a game company that surely needs no introduction. As the developers of the beloved Elder Scrolls games and more recent titles in the Fallout series, they're known globally for ...
Elder Scrolls: Daggerfall, Bethesda's seminal RPG, has received a beautiful remake using the Unity engine - and it's available for free on GOG. Yep. Read that sentence back. I promise you, we're not ...
Bethesda has put out a number of hit titles over the decades, from Starfield to Fallout 76. One of its largest games, however, arrived in the year of 1996, just 10 years after the studio was founded.
"Play a reimagined version of the all-time RPG classic from The Elder Scrolls series. Daggerfall Unity - GOG Cut brings this amazing experience to modern gamers. It has been made possible thanks to a ...
I've been playing video games almost my entire life, with a particular preference for RPGs, Strategy Games, and 3D Platformers. When I'm not writing or gaming, I usually work on my own game projects ...
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