Daggerfall Unityのプロジェクトは,Gavin“Interkarma”Clayton氏を中心とした多数の有志によって制作が進められてきたもの。TESII: DaggerfallのエンジンをUnityに置き換え,グラフィックス,パフォーマンス,操作性などあらゆる部分に手を入れた,非公式のリマスター ...
個人ゲーム開発者のGavin Clayton氏は、『The Elder Scrolls II: Daggerfall』の有志プロジェクト作品『Daggerfall Unity』バージョン「1.0.0」をリリースしたと発表しました。 バク修正を含めたアップデート! 本作は、ベセスダ・ソフトワークスが開発した『The Elder Scrolls II ...
Bethesda Softworks is a game company that surely needs no introduction. As the developers of the beloved Elder Scrolls games and more recent titles in the Fallout series, they're known globally for ...
先日バージョン1.0がリリースされた有志による『The Elder Scrolls II: Daggerfall』Unity移植版『Daggerfall Unity』ですが、制作者のGavin Clayton氏は次なるプロジェクトとして独自作品の開発に着手したことを明らかにしました。 『Daggerfall Unity』での経験を新しいゲーム ...
Before Starfield, before Skyrim, before Fallout 3 and Oblivion, before your parents even knew how to make you, there was The Elder Scrolls II: Daggerfall. It was, and remains, Bethesda’s biggest-ever ...
Daggerfall Unity is stable at last. Those of you who have been following the work of Gavin “Interkarma” Clayton know that he’s been quite busy of late. He’s been working on a stable version of his ...
With Bethesda’s (sort of) surprise announcement of The Elder Scrolls: Oblivion Remastered, you might find that there are some out there who’d try to encourage you to play fan-made Morrowind remakes ...
Rob is Lead Features Editor at DualShockers, and has been playing games since hijacking his sister's NES in the early 90s. Instead of outgrowing them, decided to make a life out of ranting about them.
I've been playing video games almost my entire life, with a particular preference for RPGs, Strategy Games, and 3D Platformers. When I'm not writing or gaming, I usually work on my own game projects ...