calling SDL_CreateWindow(..., flags=SDL_WINDOW_OPENGL): this will ultimately lead to an "indirect call to null". I have a working patch for SDL2 (Note: in SDL3, the handling of EGL/emscripten was ...
On windows MSVC environment, the name of CreateWindow is defined by windows.h which is basic library by microsoft. (I think it's terrible, but...) When I tried to use Open3D and other windows software ...
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