A class to handle importing multiple FBX files into a Houdini network. This version creates a separate File node for each FBX file and transforms them. def __init__(self): Initializes the FbxImporter ...
The models can be oriented to 0,0,0 on export (Rather than having them all stacked in MAX) You can export the position of the models to the clipboard for easy placing in UE by pasting the clipboard ...