Read and understand all of the Super Mario Bros. source code from Lecture 4. Program it such that when the player is dropped into the level, they’re always done so above solid ground. In ...
Map.lua:141: in function 'collides' Player.lua:117: in function Player.lua:105 Player.lua:144: in function 'update' Map.lua:155: in function 'update' main.lua:45: in ...