『Stardew Valley』の開発者であるEric Barone氏が、ゲーム制作に用いられるC#フレームワーク「MonoGame」に多額の寄付を行ったようだ。MonoGameの公式Xアカウントにて明らかになったかたち。
MonoGame has been used to make all sorts of notable games, including Celeste and Bastion.
Eric Barone, also known as “ConcernedApe” the developer behind Stardew Valley, has donated US$125,000 to MonoGame, the open ...
C#+XNA (actually MonoGame) platformer engine providing scripting via dynamic CLR compilation; inspired by Super Mario Bros. X and LunaDLL ...
A quick game I developed to explore the capabilities of the Monogame Template in C#. This project integrates facial recognition technology to enhance interactive gameplay. Through this project, I ...
For developers just starting in the industry, the task of choosing the best game engine can be daunting. Here, we'll try to address many of the issues concerning one of the most popular game engines, ...
This video will show you how to get text onto the screen using SpriteFont (which is the native method for Monogame). Just about every game needs some kind of text in it, and this should get you stated ...
Provided Materials: For this video I have a link to the sprite I used: https://app.box.com/s/0bvjms9nzub46r4jyy96tyfhuuos82ql In the future I may provide code files ...