Simulates natural flocking behavior using individual boid agents. Implements steering, avoidance, alignment, and cohesion rules. Uses a CPU-based docking algorithm to smoothly guide boids towards ...
Boids er en flokadfærdssimulator. Den demonstrerer små digitale livsformer, der opstår af simple regler i kombination med hinanden. Boids kigger på sine naboer og træffer en beslutning om hvor de skal ...
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