bNodeSocket *sockScale = bke::node_find_socket(node, SOCK_IN, "Scale"); bNodeSocket *sockVector = bke::node_find_socket(node, SOCK_OUT, "Vector"); bNodeSocket ...
So when I found out that Blender 4.0 added a great new search feature for nodes, I wrote this addon to make my life easier. Maybe it will help you out too! It simply enhances the node editor's 'Add" ...
Blender tutorial on Proximity effect in Geometry Nodes. Step-by-step guide, explaining each node and related parameters. Explain how to think for the end result. Instructions only have text, no voice.