Zen Masters unveils Zen UV 5.0, introducing the Zen UV Touch Tool, Auto Unwrap operator, and new selection features for enhanced UV mapping in Blender. The Auto Unwrap operator, another key addition, ...
How to create and edit a material morph using a temporary "Work Material": How to create and edit a material morph without using a temporary "Work Material": The advantage of using a temporary "Work ...
Preserves UV groups and metadata through the Blender editing pipeline. Important: UV groups are only preserved for objects whose topology wasn't changed in Blender. In some cases, UV edges may be ...