Plugin pack for exporting and setting up Koikatsu characters in Blender. The KKBP exporter for Koikatsu is used to export the character's mesh, armature and color data. The exported data is then ...
A series of tools used to store vertex data in various ways. The data can then used in a game engine to animate meshes via a vertex shader. Used to store vertex offsets between a meshes shape keys in ...
A free Blender clouds shader by Thomas Marco lets you dial in stylised volumetric clouds via intuitive custom parameters – no add-ons or plugins needed. Packaged in a downloadable .blend file, the ...
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