Inverse Rig Mapping is a toolset for Maya to map skeletal animation data e.g. mocap data back to arbitrary character rigs using machine learning. It is based on the paper "Learning an inverse rig ...
This script provides a simple tool for transferring animations between different character rigs in Autodesk Maya. The script works by comparing hierarchies and transferring animation from a source rig ...
Aspiring indies have a tough time when it comes to creating content. A lot of it has to be learned from scratch, or else outsourced to people (who may or may not charge you for their services). If you ...