海外では2012年11月20日、日本では2013年1月24日に発売となるステルス暗殺シリーズ最新作『Hitman: Absolution』ですが、本作には5つの難易度が用意されている事が明らかにされました。Kotakuによれば各難易度の違いは次のようになっているそうです。 最高の訓練。
Agent 47 doesn't begin Hitman: Absolution with amnesia, but the six years that have passed since we last took control of him in Blood Money do seem to have dulled his creators' recollections of what ...
Bad Touch precision drops during fast encounters Rigid and frustrating checkpoint system More linear compared to modern Hitman games Bringing big-budget console games to mobile devices has always been ...
The good, the bad, and the ugly of IO Interactive's 'Hitman: Absolution.' Hitman: Absolution is one of those games that manages to be beautiful and ugly all at the same time. Stealth assassination ...
For a game built upon the concept of slipping by unnoticed, Hitman: Absolution is certainly doing the opposite. It’s standing conspicuously amongst today’s fad-driven modern shooters and me-too ...
An action game with stealth features and the fifth major entry in the Hitman series. Hitman: Absolution’s development has been handed to a Danish studio Io-Interactive, a subsidiary of Square Enix.
The Nintendo Switch version of Hitman: Absolution successfully makes a stealth-action classic portable while demonstrating why IO Interactive is perfectly positioned to make a James Bond game. However ...
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