Abstract: The A* algorithm is one of the graph algorithms widely applied in path planning. Moreover, the A* algorithm is based on Dijkstra’s algorithm. Prior to implementing the A* algorithm for path ...
Abstract: This paper mainly addresses two major issues in the A* algorithm: excessive search points leading to low efficiency and suboptimal path length and number of turns. A new improved algorithm ...
SokoBot is a Java-based application that features an intelligent solver capable of finding optimal (or near-optimal) solutions to complex Sokoban puzzles. The project leverages the A* search algorithm ...