3DGS.cpp is a high performance, cross-platform implementation of Gaussian Splatting using the Vulkan API and compute pipelines. Why Vulkan? We want to democratize the access to high-performance ...
Progress accelerates when feedback cycles shrink. Ever wondered how much faster you could iterate in your 3D Gaussian Splatting research by unifying the most impactful advances from its many follow-up ...
Abstract: 3D Gaussian Splatting (3DGS) achieves high-fidelity rendering with real-time performance, but existing methods rely on offline training after full Structure-from-Motion (SfM) processing. In ...
DEGAS is a modeling method based on 3D Gaussian Splatting (3DGS), a neural rendering technique. 3DGS is a technique for expressing 3D images by overlapping millions of Gaussian distributions. First, ...
Abstract: This paper presents a novel pipeline named EnliveningGS, which enables active locomotion of 3D models represented with 3D Gaussian splatting (3DGS). We are inspired by the fact that ...
End-to-end hardware + software solution cuts modeling time by 70-90%, maintains cm-level accuracy, and eliminates rework. AMSTERDAM, May 21, 2025 /PRNewswire/ -- At Autodesk DevCon Europe 2025, XGRIDS ...
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