HexMapper is a Unity tool designed to snap 3D hexagonal tiles to a hex grid. It was originally made for use with hexagon tilesets by Kay Lousberg. Grid Snap Gizmo in the scene view, which doesn’t ...
This project implements a biome-based procedural generation system in Unity. It utilizes a color-coded biome map (an image where each pixel represents a tile) to dynamically generate a 2D open-world ...