A classic 2D side-scrolling platformer game developed using **Unity Engine** and **C#**. This project demonstrates advanced object-oriented programming (OOP) principles, physics-based character ...
If you have attempted to control your character using Rigidbody2D in Unity 2D and tried to have it moving on slopes, you may find that it doesn't work and can get tricky to fix, at least for me. This ...
Abstract: This research applies Hierarchical Finite State Machine (HFSM) to the 2-dimensional player character animation control by creating states based on the player’s movement design and then ...
Morgan Williams has been a professional animator for almost 30 years and an animation educator for almost a decade. He has deep experience creating 2d character animation for commercial applications ...